Rules

Source: Basketball Nova Scotia Website. These rules include variations for this 2018 Cape Breton Classic tournament.
This Page was last updated: January 15, 2018.

1. FIBA Rules
All 2018 Cape Breton Classic games are to be played under the current “FIBA Official Basketball Rules”, except for the variations approved by BCB and recorded in this document.

2. Ball Sizes
The ball sizes to be used for each age class are as follows:

  • The U12 boys and girls use the Size 5 basketball.
  • The U14 girls will use a the Size 6 basketball.
  • The U14 boys use the Size 6 basketball.
  • The U16 Boys use Size 7 Basketball.

3. Mercy Rules
3.1 In Under 12 if a team is ahead by 15 points or more the leading team shall no longer be permitted to employ a pressure defense.
3.2 In Under 14, if a team is ahead by 25 points or more, the leading team shall no longer be permitted to employ full court pressure defense of any kind.

4. Game Timing
4.1.1 Half-time will be 5 minutes when and where possible. Half-time may be shortened if the game is running behind schedule.
4.2 Under 12 will play eight 4 minute stop time shifts, with equal play required.
4.2.1 Each quarter will consist of two 4 minute stop time shifts.
4.3 Under 14 will play four quarters of 8 minutes each with a 1 minute break between quarters.
4.3.1 Equal play will be required in the first three quarters of games played in Division 3 or lower with those three quarters being divided into two 4 minute shifts.
4.5 Ties are not allowed in tournament play. Should a game end in a tie, please refer to FIBA Tie Breaking Guidelines.

5. Shot Clock
The shot clock in games will be of 30 seconds duration. The referees will count manually if a shot clock is not available.

6. Back Court Possession
A team will be permitted to have possession of the ball in their back court for 10 seconds prior to crossing midcourt.

7. Time Outs
Each team shall be permitted a total of five time outs, two of which may be taken in the first half, 3 of which may be taken in the second half with only two permitted to be taken in the final 2 minutes of play.
Note: In overtime, each team is entitled to one additional time out. Unused time outs do not carry over into overtime.

8. Under 14 Division Age Class Variations
8.1 Man to Man Defense – Defense must be man to man. Zone defenses of any kind are not permitted.
8.2 No Double Teaming – Double teaming is not permitted. Help defense is permitted but not in a sustained manner such as a trap. When an offensive player has beaten their defender, another defender may step in to help momentarily, but then must immediately return to guard their own offensive player or switch players to return to man to man.
8.3 Penalty for Illegal Defenses – If in the view of the referee there is intent to play a zone defense or double team, the following penalties shall be assessed:
• First offence – a warning will be given to the Coach
• Second & subsequent offences – one shot and possession of the ball at the point of interruption.
8.4 Equal Play – In all levels of Under 14 Division 3 and lower, no one player shall play more than a one shift difference than any other team mate over the duration of the first three quarters of the game. If players have not been used in accordance with “Equal Playing Time” by the end of the third quarter, the scorer shall record clearly on the score sheet that the game is a default against the violating team. The coach of the violating team will be issued an automatic one game suspension to be served in the next scheduled game. Subsequent violations may result in the coach being suspended for the remainder of the tournament.
8.5 Substitutions during a shift – If a player fouls out, becomes injured or is unable to play their shift, the player replacing this player will be charged with the full shift and the injured or unable to play player will also be charged for the full shift. The coach may if he or she so chooses to not substitute a player and play with only 4 for the remainder of the shift.
8.6 Fourth Quarter Exclusion – Rules 8.4 and 8.5 do not apply in the fourth quarter of a game.

9. Under 12 Division Age Class Variations
9.1 Equal Play – In all levels of Under 12, no one player shall play more than a one shift difference than any other team mate, and no one player shall play more than five (5) shifts per game. If 8 or more players have not been used in accordance with “Equal Playing Time” by games end, the scorer shall record clearly on the score sheet that the game is a default against the violating team. The coach of the violating team will be issued an automatic one game suspension to be served in the next scheduled game. On a subsequent violation, the coach will be suspended for the remainder of the tournament.
9.1.1 Overtime – Any player who has not fouled out of the game is able to play in overtime. Rule 9.1 will still apply for all overtime periods, with the following exception: any game which requires overtime will not have a maximum number of shifts as long as no one player plays more than a one shift difference through the entire game (regulation and overtime).
9.2 Substitutions during a shift – If a player fouls out, becomes injured or is unable to play their shift, they must be replaced by a player who has not played for more than 20 minutes (5 shifts X 4 minutes). The player replacing this player will be charged with the full shift and the injured or unable to play player will also be charged for the full shift. The coach may if he or she so chooses to not substitute a player and play with only 4 for the remainder of the shift.
9.3 Minimum number of players – A team shall consist of not less than eight (8) players five of whom must be present to start a game. If less than 8, but 5 or more are present, the game is to be officiated and scored (though this game is still recorded as a default). A team must have used a minimum of eight (8) players to complete an official game. If a player becomes injured or fouls out and you only have 8 players, you must play the remainder of the game with one less player.
9.4 No 3 Point Baskets – All successful attempts at a basket, with the exception of free throws, shall be awarded 2 points. There shall be no 3 point shots in the Under 12 age class.
9.5 Free Throw Line – The free throw line will be shortened by 3 feet to a 12 foot length.
9.6 No Full Court Defense – After a made basket, or dead ball in the front court, the team now going on defense must retreat back to the 3 point line area in their own back court until the opposing team crosses half court. In the case where there is no 3 point line, the top of the key area should be used.
9.6.1 Full Court Defense Exception – In Under 12 Divisions 1 and 1A, a man to man only, full court press will be permitted.
9.7 Man to Man Defense – Defense must be man to man. Zone defenses of any kind are not permitted.
9.8 No Double Teaming – Double teaming is not permitted. Help defense is permitted but not in a sustained manner such as a trap. When an offensive player has beaten their defender, another defender may step in to help momentarily, but then must immediately return to guard their own offensive player or switch players to return to man to man.
9.9 Penalty for Illegal Defenses – If in the view of the referee there is intent to play a zone defense or double team, the following penalties shall be assessed:
• First offence – a warning will be given to the Coach
• Second & subsequent offences – one shot and possession of the ball at the point of interruption.
9.10 Last 30 Seconds Timing – In order to allow the defense to attempt to gain possession of the ball without the clock expiring, the clock shall not start when:
• The offensive team has a 3 point lead or less;
• There is 30 seconds or less remaining in the game;
• And the offensive team has not yet brought the ball over half.

9.11 Penalty Foul Shots – In all Under 12 levels, 2 shifts will count as 1 quarter (Shifts 1 and 2 – 1st quarter; shifts 3 and 4 – 2ndquarter; etc.). A team accumulating a total of 5 team fouls in a quarter, would allow the opposing team to reach a penalty situation where they would shoot 2 free throws for the fifth and every foul thereafter in the quarter. The foul count is reset to 0 at the start of each subsequent quarter.

10. Not applicable to the Cape Breton Classic

11. Not applicable to the Cape Breton Classic

12. Age Requirements
12.1 The term “current season” shall be defined as the normal period of operation for the basketball season extending from September 1st August 31st.
12.2 N/A
12.3 To be eligible to play in Under 12, a player must not have reached the age of 12 prior to January 1st of the current season.
12.4 To be eligible to play in Under 14, a player must not have reached the age of 14 prior to October 1st of the current season.
12.5 N/A
12.6 N/A
12.7 Subject to Rule 12.8, players may play up in older age classes but shall not be permitted to play down in younger age classes.
12.8 In extenuating circumstances, the BCB Executive Director, may permit a player to play in a lower class.

13. Rosters
13.1 A player must be submitted on the official roster in order to participate in the tournament. The official roster is prepared based on the online registration submission for the participating team via this BasketballCapeBreton.com website.
13.2 Any player may play in an older age class but no player shall play down in an age class younger than their eligibility. **No team shall be permitted to play at a level higher or lower than which they played all year (i.e. U12 to U14). All teams will remain in the same age group in which they played throughout the course of their respective club basketball season.
13.3 No player can be listed on more than one roster for Cape Breton Classic tournament play.
13.4 Subject to Rule 13.5, all persons present on the bench during a game must be listed on the team’s official roster. This includes coaches, assistant coaches, managers and other team or club officials.
13.5 During the tournament, should a coach be unavailable for a team’s game, and a person not listed on the team’s roster be required to fill in, approval in writing must be granted by the Executive Director of BCB.
13.6 To be eligible for a team roster, a player must have played more than 60% of the regular club season. Special permission may be given to a player that does not meet this requirement by the Executive Director of BCB.

Game Disputes:
In the event of a dispute among participating teams, such a dispute or challenge will be presented to the Executive Director of BCB for an official ruling.

FIBA TIE BREAKING PROCEDURE (Page 72 of FIBA Rule Book)
D.1 Procedure
Teams shall be classified according to their win-loss records, namely two (2) points for each game won, one (1) point for each game lost (including lost by default) and zero (0) points for a game lost by forfeit.
D.1.1 If there are two teams in the classification with equal points, the result(s) of the game(s) between the two teams involved will be used to determine the placings.
D.1.2 If the points and the goal average in the games between the two teams are still the same, the classification will be determined by the goal average of all the games played in the group by each team.
D.1.3 If more than two teams are equal in the placing, a second classification will be established, taking into account only the results of the games between the teams that are tied. See below.
D.1.4 If there are still teams tied after the second classification, then goal average will be used to determine the placing, taking into account only the results of the games between the teams still tied.
D.1.5 If there are still teams tied, the placing will be determined using the goal average from the results of all their games played in the group.
D.1.6 If, at any stage, using the above criteria, a multiple team tie is reduced to a tie involving only two teams, the procedure in D.1.1 and D.1.2 above will be applied.
D.3.3 More than two teams – equal points:
Team   Wins   Losses   Points
A            1           1          3
B            1           1          3
C            1           1          3

Results between A, B, C:

Game Result
A vs. B 82 (A) – 76 (B)
A vs. C 77 (A) – 80 (C)
B vs. C 88 (B) – 77 (C)
Team Points for and against Goal Difference Placement
+
A +159 -156 +3 2nd
B +164 -159 +5 1st
C +157 -165 -12 3rd